ferromailer.blogg.se

Blitzkrieg 2 anthology slowspeed
Blitzkrieg 2 anthology slowspeed












blitzkrieg 2 anthology slowspeed

Everyone who maps BK does this occasionally.Ħ- toggle on/off displaying rangesThis toolbar allows you to toggle on/off displaying units' ranges, both on the minimap, and on the map itself (this only applies to what you are seeing in the map editor). There is no undo function in Blitzkrieg Map Editor!This may at times turn out to be a pain, but thats the way it is, and youre not stupid in the case that you do m ake a mistake.

blitzkrieg 2 anthology slowspeed

Here, I will stress a point of the Map Editor Application: BZM files are not word files everything is much more complicated here. As far as I know, they can only be edited with a Blitzkrieg map editor, or an editor belonging to a gam e which is based on the Blitzkrieg engine and uses the sam e m ap editor (which is, btw, not always included in stand-alone games based on Blitzkrieg). The biggest advantage of the XML format is that you can then edit the files using the Blitzkrieg XML Map Tools (see links to it and other tools in the Part 8: Notes section).ĥ- save current map in BZM format.BZM format yields smaller map sizes, and is the universal form at in which maps are distributed in the BK community worldwide. This format allows you to edit certain features, such as set destroyed units, as well as other unexplored tools, though it is not recomm ended to mess with m ap XML files unless you know what you're doing.

BLITZKRIEG 2 ANTHOLOGY SLOWSPEED RAR

XML form at files are generally much larger than maps in BZM format, but they can also be compressed to a m uch greater degree using ZIP or RAR archives. Note: all tool boxes can be dragged around and positioned as you want.ġ- create a new map 2- open existing map 3- save current map in current format (Default is BZM) 4- save current map in XML format.XML format can be edited with several programs, including Notepad and SciTE editor (the latter is m ost popular am ong BK m appers and modders). Personally, I like to see as much of my maps as possible, and I don't fancy wide toolbars, especially since most of the buttons there are just shortcuts anyway. Then you can drag around the different tool boxes on your toolbar and set it up as you see fit. Just go to the "tools" tab and select all the options there. Part 2- Top and Bottom Toolbars:Your toolbar may not be set up like this that's fine. We will have separate lessons for each (indicated in parenthesis)Ī- lay terrain tiles, adjust heights, and create random fields (Lesson 2- Terrain) B- set objects and units, build fences, and lay bridges (Lesson 3- Objects, UnitsFences Bridges)Ĭ- Set entrenchments (more sophisticated than the ones available in-game), layroads, and rivers (Lesson 4- Trenches, Roads, and Rivers)ĭ- add damage to buildings or units, and set script areas (Lesson 5- Script Areas,Air support, and Damage)Į- add reinforcement groups and set their IDs in the script (Lesson 6Reinforcement Groups and Start Commands) 1- Toolbars and MinimapOK, first, lets get acquainted with the sections of the left toolbar. However, if you do copy and paste into other places, please be polite and give proper credit. Part 8: Notes.Ĭopyright: I do not normally copyright my works, as they at timescontain some content from other authors, and generally, I see no point in it. Lesson 6: Reinforcement Groups and Start Commands. Lesson 4: Trenches, Roads, and Rivers Lesson 5: Script Areas, Air Support, and Damage. Lesson 3: Units, Objects, Fences, and Bridges. Finally, I owe my skills to both the many who broke the trails before me, as well as the many after them who have inspired creativity and ideas in me and other mappers. I would also like to thank Aleksej fon Grozni and Viriato 13 for localization. Works Used:Firstly, this tutorial contains the work of my fellow Blitzkriegers: Aleksej fon Grozni, Leon, and.

blitzkrieg 2 anthology slowspeed

Certain aspects of it, including modification friendliness, historical accuracy, and relative simplicity still, for me, make it a WWII RTS game second to none.

blitzkrieg 2 anthology slowspeed

Finally, I hope that this will be a small token which enhance the survival and popularity of this great game for years to come. Secondly, I would like to commemorate my friend Leon, a Blitzkrieg mapper, scripter, and modder himself, a great coauthor, and a great friend. First and foremost, Id like to include Dmitry M., whose superb map making and unit placement has taught me many lessons. I would like to dedicate this work to the mappers of Blitzkrieg.














Blitzkrieg 2 anthology slowspeed